local L0_1, L1_1, L2_1, L3_1, L4_1
main_id = 40004
L0_1 = {}
L1_1 = 4000401
L2_1 = 4000402
L3_1 = 4000403
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
sub_ids = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L0_1["4000401"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Keaya"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 1004
L3_1.pos = "Q40004_Kaeya"
L3_1.scene_id = 1009
L3_1.room_id = 1
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4000402"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc146101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 146101
L3_1.pos = "Q40004_Spy"
L3_1.sceneID = 3
L3_1.roomID = 0
L3_1.subIndex = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4000403"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10207"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10207
L3_1.pos = "Q40004Thoarder1"
L3_1.sceneID = 3
L3_1.roomID = 0
L3_1.subIndex = 0
L4_1 = {}
L4_1.alias = "Npc10208"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 10208
L4_1.pos = "Q40004Thoarder2"
L4_1.sceneID = 3
L4_1.roomID = 0
L4_1.subIndex = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["4000406"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10207"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10207
L3_1.pos = "Q40004Thoarder1"
L3_1.sceneID = 3
L3_1.roomID = 0
L3_1.subIndex = 0
L4_1 = {}
L4_1.alias = "Npc10208"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 10208
L4_1.pos = "Q40004Thoarder2"
L4_1.sceneID = 3
L4_1.roomID = 0
L4_1.subIndex = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["4000408"] = L1_1
